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^Assassins Creed divided many. It wasn't a big blockbuster game by any stretch in terms of quality or a successful take on the sandbox genre as it was unbelievably repetitive. Having played both my own personal opinion was that they weren't that far apart. Critics might not be the be all and end all in terms of quality, but neither is going purely by sales. Red Steel I felt was very similar to Resistance on PS3. An OK game that sold well because of lack of direct competition. Yet Resistance sold better than Red Steel even though it had a smaller userbase to sell to.

Either way, it still did well-enough to warrant a sequel. Comparatively though, the few 3rd party core Wii titles released haven't sold enough to convince publishers to put more effort into core Wii development. What the Wii really needs is for that 1 core title that helps revolutionise it's respective genre and sells 5+million (so broad appeal as well) before publishers take note. I mean, most of the stuff 3rd-parties release are just copies of new and successful Nintendo titles (Sports, Party, Fitness).