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LordTheNightKnight said:

What if you are a developer and you want such a game to satisfy you as well? The thing is that do you want to make the most grand, amazing casual game ever, or do you want to just want to give it a level of polish not normally seen in those games. Go for the latter. The former thing is like an episode of Frasier, when he was coming up with a theme song for his show, and he made it to his standards, which was a bloated mess, and wasn't a good opening at all. The latter is the Pixar method. They don't try to make their movies the most grand, amazing family movies ever, just that they go a level above the typical level of decent quality family films (and several levels above the typical quality ones).

 

Eh... What? I'm fairly sure the filmmakers at Pixar work very hard to create some of the best in pictures in the animation industry - that's what they're known for. I really don't think actively limiting yourself "quality-wise" is a key element to success. Nintendo certainly does not operate that way.