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I'd say in the bigger matches winning is probably 60-40 in favor of defending. However because of the contract thing there might be a reason for that. It just makes successfully attacking that much sweeter when your team gets it done. Unlike other multiplayer games this one is faction based so as long as factions play an equal number of attacking and defending matches then they could have the freedom to make defending easier. It's not really giving any faction an advantage over time.

@NKAJ As for having to run long distances to get to the enemy, that's why resuscitation is so important, that's why getting paratroopers is important, and that's why utilizing the armored vehicles is so important. For the defense that's why blowing up the armored vehicles is so important, that's why defending the anti air is so important, and that's why shooting downed guys so they can't be resuscitated is important. If it made everyone appear right away in the action the game would be the most pointless, unstrategic piece of shit ever. I can understand that you don't like it, but without it the game wouldn't work.