IllegalPaladin said: 2- Not being able to melee while reloading I would agree with because you can't really rely on your sidearm if you get caught mid-reload. Since the pistol feels so useless, I hardly feel the need to upgrade any of the sidearm skills so I don't know if the pistol actually becomes more of a capable backup or how the SMG sidearm performs instead of the pistol.
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You did a much better job organizing your response than I did lol. But as for this issue I have to disagree with you. If your knife could easily kill someone in close quarters and your pistol was nearly as powerful as your primary weapon what would be the point of having to reload in games? Why not just use infinite ammo? I believe the whole point of reloading is to put you at a significant disadvantage for that short period of time. That's how it is in real life and that's how it should be in the game. The only problem is that you get used to knifing from previous games (coughCODcough) that you start to rely on it sometimes. I'm not certain, but I do believe, or at least until a certain time period, but the average soldier did not even get a side arm let alone a giant swift one hit kill knife.