Non Sequor on 28 November 2007
DMeisterJ said: Gamerace said:
DMeisterJ said: I guess I should rephrase what I'm saying. The PS2 winning last gen was different. It wasn't marketed as a "casual" gaming machinge, it had many more "hardcore" games. It's highest selling game wasn't a casual game but GTA, the most hated game of most of the mainstream Nintendo is seeking. My post was to point out that by the system's highest selling game being a casual one, developers may believe that casual games sell better than hardcore games (Which is true, Wii Play, Wii Sports, and if John Lucas is right, Wii Fit) which will cement that Nintendo will be seen as a casual game system by devs and then they will make casual games for the systems. I don't think that Mario, Smash, and Zelda will die, but I do think it will be a ton more casual games than now if the Wii hits those kinds of numbers and PS3 and 360 lack to grow in the wake of the Wii. |
More casual games sure, but that doesn't mean there will be fewer 'core' games. Just fewer as a percentage of the total market. Besides for everyone one MSG4, they same $ and manpower could make 10 'casual' games so a flood of them doesn't represent a huge divergence from 'core' games. Although I hope we see much better quality games than so far. Also GTA is very appealing to the casual market.That's how it got 15m in sales! GTA on Wii would be huge!! Ever play Godfather on the WII? Great fun with the Wii controls and that's nothing compared to GTA. |
Is your grandmom going to want to drive around with a prostitute in her car? Want to shoot people, want to play extremly long RPGs? NO. Nintendo is aiming to have everyone play the Wii, not just you but your bros + sis, plus mom, dad, aunt, uncle, grandparents, etc. Many "hardcore" games won't appeal to them, and games like GTA they PROBABLY won't like. Also, how are games like that going to fare on a system that has (in terms of percent) a lot of casual games. Developers WILL be scared about games selling on a "casual" platform. I don't really know why I'm arguing on this. The Wii won't sell forty million in a year. It won't get to 500 million life time. |
Existing hardcore gamers will still like hardcore games and I'd say that there is a non-negligible chance that some member of your formerly non-gaming family will take interest in a "hardcore" title at some point if they already own a console for casual games.
The idea is to make gaming into something that nearly everyone does. I mean that in the same sense as television is something that nearly everyone watches. We all watch different shows. Some shows attract a broad audience but that doesn't prevent shows that only attract a niche audience from being successful too.
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