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CGI-Quality said:
Squilliam said:
CGI-Quality said:
Squilliam said:

Since no-one can agree on what makes a quality game or movie as it comes down to taste its probably pointless even talking about whether or not a game has quality if theres no real definition on what quality means. Since quality doesn't really have an overall definition when related to games and the quantity of sales is a quality of a commercial release then just as you argued that Uncharted 2 sold systems I can argue that more sales = more quality as its about one of the only objective and comparable metrics for game quality.

The fact that HL2, FEAR and Killzone 2 sold over a million each indicates that they aren't bad games.

 

 

I'm sorry, I will always be against your theory that sales = quality. Many quality games don't see 1 million, doesn't mean they aren't quality experiences. It's subjective, yes, but sales =/= quality.

How can you define a game which sells <1M as quality? It probably has some flaw which keeps it from selling more. If so few people actually thought it was worthwhile to buy a game then how can it have much quality?

Quite simple: sales =/= quality.

subjective opinion =/= quality



Anyone can guess. It takes no effort to throw out lots of predictions and have some of them be correct. You are not and wiser or better for having your guesses be right. Even a blind man can hit the bullseye.