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naznatips said:
The fact that consoles have now reverted to PCs 10 years ago.

Release it buggy, require installs, patch extensively to fix bugs, crashes, glitches, and slowdown now considered completely acceptable in big name games.

Hit the nail on the head there. Other things:

 

-Unlock shit that is already on the Disk DLC.

-DLC that comes out days/weeks after the game is released.

-Overpriced DLC.

-HD games costing so much that they put good studios under due to one bomb. I know the studio takes this risk, but I dont like the idea of like 5 major companies making all the games.

-Licencing to play a game so there is no physical copy and or resale value. I was so pissed to buy a new copy of L4D2 on PC to find that all that was on the inside was a STEAM liscence key and a DVD with the shit that I could just download through Steam. This also includes the few XBL games I own. I dont mind taking advantage of STEAM's insane deals where games become like $2 but to pay full price for a game with $0 of value once you buy it is bullshit.



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.

-Jim Sterling