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Carl2291 said:
Khuutra said:

It really, really doesn't

Can you go ahead and name the highest-ratd games for each platform? I think they're GTAIV, Galaxy, Twilight Princess, Halo 3? ...Maybe Bioshock? I know I'm forgetting some

Did i say it counts the most? No. I said it counts. You cannot really argue that.

But hey, Heres a quote from one of the SMG Reviews - "Innovative level design, original gameplay, the best graphics and soundtrack on Wii to date, and the return to form of the first true superstar of videogames" (TVG)

GTA4 - "But perhaps the biggest innovation is the notion that you can create a game that's as valid a piece of art as any book or movie." (Team Xbox)

Should i carry on finding reviews where reviewers talk about innovation?

I can, though. I'm doing it right now.

One can argue that Mario Galaxy has innovative level design, and to a degree that's true, but it as since been pointed as as still being samey - just Sunshine on globes without FLUDD, etc.

And that isn't actually an innovation on GTAIV's part.

My point is that the majority - the vast majority - of 90+ games on metacritic, for all platforms, are rehashes and sequels. We'll take the PS3 as an example:

1 Grand Theft Auto IV 2008 98
2 Uncharted 2: Among Thieves 2009 96
3 LittleBigPlanet 2008 95
4 Call of Duty: Modern Warfare 2 2009 94
5 Call of Duty 4: Modern Warfare 2007 94
6 BioShock 2008 94
7 Braid 2009 94
8 Street Fighter IV 2009 94
9 Metal Gear Solid 4: Guns of the Patriots 2008 94
10 Elder Scrolls IV: Oblivion, The 2007 93
11 God of War Collection 2009 92
12 Rock Band 2007 92
13 Assassin's Creed II 2009 92
14 FIFA Soccer 10 2009 91
15 Killzone 2 2009 91
16 Rock Band 2 2008 91
17 Bayonetta 2010 91
18 Batman: Arkham Asylum 2009 91
19 Fallout 3 2008 90
20 MLB 09: The Show 2009 90

Now let's see here. From this list of 20, we have 12 sequels, some rehashes, recollections.... the only really original, innovative titles on the whole list are LittleBigPlanet and Braid, and one of those is a port and both of them are platformers. You could make an argument for Arkham Asylum though, I suppose.

The 360 and Wii's lists look much the same.

Innovation is nont one of the primary factors in review scores here, and a lack thereof is not what accounts for New Super Mario Bros. Wii's review scores. Easier to say that reviewers just didn't like it as much as the average Wii owner. That's been the case with plenty of games before.