Carl2291 said: Graphics don't always matter. They were all still compared sales-wise and games-wise, and were in the same generation. The difference with PS2 to GC + XB though, is PS2 had a ton of shovelware, but also had by far the most "AAA" and 90+ rated games of the generation. With the Wii to 360 +PS3, the 2 more powerful machines have by far the most "AAA" games and 90+ rated games. Wii is in a different position than PS2. Mainly because of how much more powerful the other 2 consoles are in comparison. While last gen, the difference between the consoles wasn't too big, 3rd parties could make virtually the same game on all 3 consoles, the most powerful and the best selling. This gen, it is completely different. PS3 and 360 together are outselling the Wii, so there is a bigger marketshare for the more powerful consoles, which in turn... Moves dev's towards them for the big games. Assassin's Creed 2, Modern Warfare 2... Etc. Another thing to blame, is how the Wii has been marketted. Nintendo are more to blame than anyone/anything else for the poor 3rd party support. The Wii, has been marketted as a party console played by the whole family. Thus, the majority of people who buy the console are the "expanded market"... It's hard to imagine that expanded market buying 5-6 Million+ copies of a game where you run around an Italian city assassinating random people The majority of Wii owners, are in this "expanded market". That, coupled with the fact 360+PS3 > Wii in marketshare... Will move a lot of developers towards PS360 for the really big "AAA" games. |
I know this is another conversation tree, Carl, but you saw what I said above, right? How it's hard to measure AAA games on a single system?
I have no idea how many the Wii has