windbane said: No online...maybe next generation when fiber optic connections are widespread. 1/60th of a second would be about 16ms ping. |
I was wondering this.
When I play counter-strike, there are people that achive 8~20 ms ping in public servers which is equivilant to 1/60 ~ 2/60 sec delay I assume? (1/60 sec = 16.666 ms) honestly thats not too bad at all if it was the *true* imput delay. On PSP Tekken DR I feel about a 2/60~3/60 second delay on wireless versus mode and its still somewhat playable (of corse not as good as offline but still)
Obviously I know nothing about networking with my shallow guess but wouldnt under 20ms be a good enough compromise???
crappy old school NES games are more entertaining than next-gen games.