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windbane said:

No online...maybe next generation when fiber optic connections are widespread.  1/60th of a second would be about 16ms ping.


I was wondering this. 

When I play counter-strike, there are people that achive 8~20 ms ping in public servers which is equivilant to 1/60 ~ 2/60 sec delay I assume?  (1/60 sec = 16.666 ms)  honestly thats not too bad at all if it was the *true* imput delay.  On PSP Tekken DR I feel about a 2/60~3/60 second delay on wireless versus mode and its still somewhat playable (of corse not as good as offline but still)

Obviously I know nothing about networking with my shallow guess but wouldnt under 20ms be a good enough compromise???



crappy old school NES games are more entertaining than next-gen games.