By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Khuutra said:
pariz said:
woopah said:
its something said a lot about nintendo but it mostly applies to miyamotos games. retro did prime 3 which had a good story, monolith soft did disaster which had a good story and intellegent game systems make games with very good stories

He speaks the truth.

Fire Emblem saga is well known for its great stories and gameplay.

And though I think of Miyamoto as a genious, he is human and sometimes can be (very) wrong. I think understimating story in his games brings as a tragic comsequence that his games, which could appeal to a broader or new publics, they just don't.

That's something that Sony's PSX line up didn't understimate. It was not just about games that were more violent and therefore aproached a wider audience. It was about a more integral experience.

I don't think this is quite right, since Miyamoto's remain the best-selling in the world in any given period of time.

Never mind the sales, I am not discussing Miyamoto as a genious. I am just saying that, beyond what he has offered us, he could do/have done even more if he didn't subestimate story in every project. Something similar to say he could offer us "new things"/"better things" if he wanted to.