dtewi said:
Farmageddon said:
dtewi said:
Farmageddon said:
dtewi said: It hasn't been a problem thus far to stop anyone else from the inclusion of online in their games. Except Nintendo games. Do you see something odd here? |
Sure, they're not big on online, but that doesn't change the fact that simply adding online to NSMB Wii wouldn't be enought. Also, like I said before, LBP for example has online, but it's built so that it works well with that. Platformers are more sensitive to lag than shooters or racers.
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Do you mean more prone to lag or it is much more horrible if you experience lag in a platformer than a shooter? |
I mean it's worse if you experience it, specially in the sense that it's harder to mask and can be more frustrating.
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Why's it worse? You can die just as easily from lag in any other game.
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Read oobob's reply there :)
Also, games try to mask lag, that's a lot easier in many cases like, say, a jet fighting game or even a racer whereas other genrers are harder, and that can reduce the consequences of lag, or at the least the ones you notice.