By using this site, you agree to our Privacy Policy and our Terms of Use. Close
dtewi said:
Farmageddon said:
dtewi said:
Farmageddon said:
dtewi said:
It hasn't been a problem thus far to stop anyone else from the inclusion of online in their games. Except Nintendo games. Do you see something odd here?

Sure, they're not big on online, but that doesn't change the fact that simply adding online to NSMB Wii wouldn't be enought. Also, like I said before, LBP for example has online, but it's built so that it works well with that. Platformers are more sensitive to lag than shooters or racers.


Do you mean more prone to lag or it is much more horrible if you experience lag in a platformer than a shooter?

I mean it's worse if you experience it, specially in the sense that it's harder to mask and can be more frustrating.

Why's it worse? You can die just as easily from lag in any other game.

Read oobob's reply there :)

Also, games try to mask lag, that's a lot easier in many cases like, say, a jet fighting game or even a racer whereas other genrers are harder, and that can reduce the consequences of lag, or at the least the ones you notice.