RolStoppable said:
Wrong, stof. Having no online play will sell more systems. This way people have to expose the game to friends. 2D Mario has so damn much selling power that it alone is worth it for people to buy a console for. Including online multiplayer would have pushed the release of the game back. I know I would be pissed, if that happened for something that I couldn't care less for. On top of that the sales charts on all home consoles show that local multiplayer is higher valued than online multiplayer. Yes, even on the 360 and PS3, because to my knowledge the Halo and Modern Warfare games do have splitscreen multiplayer. And then people wonder why Killzone 2 didn't sell any better, even though it was such a damn awesome game. I know that there are people who want all games to have online functionality. I know that there are people who want stories in platformers. I know that there are people who want every game to use the latest technology. But I also know that all those people are a clear minority and as long as this is the case, they shouldn't wonder why they are ignored. And as long as the vast majority of consumers is very happy about the final product, you can't call leaving out completely non-essential features "inexcusable". |
The reason MW2 outsells KZ2 has nothing to do with local multiplayer but a lot more to do on the fame of the franchise.
The huge majority of people playing MW2 are playing it online, not locally...