SaviorX said:
twesterm said:
- It's a studios choice to develop whatever game they develop. Those studios could develop those games if they wanted to, it would be completely up to them. I doubt they would since you can make more money off the AAA games though assuming you're well established which they are. Also, I doubt most of their developers would choose to work on Chicken Shoot after working on Metal Gear Solid 4. It would be a waste of their talent and doing that would result in losing a lot of that studios talent.
- It's funny you say it isn't my money to spend yet you're the one who hides lesser games trying to get people to spend money your way. And I wouldn't rather people spend more money on games, I would rather them just buy games. As long as they're supporting the industry how they can, I'm cool with that. Some people can't afford to blow $50 on a game and I completely support them buying shovelware if that's what they can afford. As long as their kids are happy, what else could you ask for?
@Nord
ew.
-edit-
I should add, AAA games are a *HUGE* risk for a huge return while shovelware games are a low risk for a low return. If a studio like Konami is well established and has franchises like Metal Gear Solid, it significally lowers that HUGE risk of making a AAA game. Whatever they decide to make, they are in the business of making money and the AAA game they know they can make and sell will be their choice.
Now if you're talking about some not huge established studio, think of shovelware as them paying their dues until they can afford to make that AAA game they've always dreamed. The only real caveat with that is that if they make shovelware game after shovelware game, their studio will get a reputation and publishers won't be so quick to give them money for a huge game.
Knowing that, it's not likely any studio in the business of making games for gamers, isn't likely to suddenly switch to shovelware. They might make some lower budget games that are lower risk and low return, but established studios that are making the games you love aren't likely suddenly switching to shovelware.
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BOLDED: Good point.
But on the developer thing... Seeing as to how a lot of these companies bitch and complain about AAA (in this case) Wii games not selling (but none of them have made one...) why waste talent on these games?
You say that since they are well established, that they "can make more money off the AAA games" but they do not.
I see that hiding the shovelware could pose a problem; if their junk doesn't sell, they could just move to another console and support that. However, if they stop supporting it and go on somewhere else to make these "AAA" games, why weren't they doing that on the last console in the first place?
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Remember, making any game, even shovelware carries risk with it. Just because you can make more money on a AAA game doesn't mean it's a definite or even likely.
Making a AAA game or even just a normal games has two huge problems:
- it costs A LOT of money
- it has a HUGE risk
It's simple enough to have a genius game idea but it's terribly difficult to find funding, develop it, and then sell it. Each of those are difficult in themselves but all three together, well, it's amazing any AAA game makes money these days.
And I'm not sure what you mean by the last part of your comment. The PS2, Xbox, and Gamecube all had plenty of shovelware. There might be more this gen, I don't really know, but if there is I would assume because gaming is more mainstream than it was five years ago.