CrashMan said:
There is absolutely no way that storing, say, 100,000 consoles for a length of time costs sony more than selling those 100,000 consoles at the huge loss they take from them, especially with a price drop. Sony's price drop was obviously to boost userbase, as cost is the determining factor for most people for the PS3 (or at least was initially, and now other reasons cropped up due to said lack of user base) Sony does NOT make money of selling playstation 3s, they lose a LOT of it. The money for sony is to be made elsewhere. (now for Nintendo, they actually have made money per console sold on all of their systems) The problem I see for are three fold: 1.) The obvious, they lose money on each console sold 2.) The next source of money for sony would be 1st party games. The problem here (which also spills over in to point 3) is that to create what is considered a Quality PS3 title takes a huge development team and a lot of time. This means development costs are through the roof these days for playstation and 360 games, so either a) more of each title needs to be sold or b) the cost of a single game will need to go up (which it has.) Sony doesn't have the installed user base to support multiple concurrent high selling games to make them a ton of money to make up for (1) 3.) Finally, money comes from 3rd party licenses. While they did have a TON of 3rd party prior to this gen, the exclusives and massive third part support have been dropping due to the relatively small install base. Combine huge development costs for 3rd parties, licensing fees, and small install base, and the PS3 becomes a not so attractive console to develop for, hence less choice in games, hence lower purchase rate, compounding the problem. None of this is not universally true for every game, but it is the general trend for sony. I'm not sure what they will need to do to build momentum and gain back exclusives. Thats why I am a Software engineer and not an executive.
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There is nothing more a company hates in the modern age then having product sitting in the warehouses. Say every PS3 cost 600 to sell. Every PS3 they have in their warehouse is a 600 dollar lost until they sell it. With warehousing fees adding on to that... with PS3's being produced faster then they are being sold.
You can not keep that up and reducing the number you produce and products you've ordered is hard to do considering how long in advance these deals are usually done. You've got to make the move to get back atleast some money. You need the momentum so you don't have them keep piling up in the warehouses. It's better to take the risk, then to just stockpile consoles because you might end up with more supply then demand and suddenly have a bunch of boxes you have to bury next to ET or sell on clearance prices mostly as blu-ray player.








