onikenshi said:
Not a flop at all, especially given the fact that it nearly hit a 50% install base in that country. Second, 500k for DQ which japan eats up on an install base that is closing in on 10 million vs PS3 that hasn't even hit 5million? Yup, THAT is a flop. I don't know about Japan, but in the US alot of the demographic for the other KH's in the series have been older than the "kids", hence why it was a surprise hit, with lots assuming that only a buncha little kids would buy the 1st KH, and look how that turned out :). |
Sorry, but Brandon's right. Given what S-E has stated they expect of FF13 (to outsell 7), the game is a flop thus far. This could be reversed if the game turns out to have long legs, but the FF series is not known for them.
As for attach rate, that's not what makes S-E money. Which would you rather sell, 2 million on a base of 3 million, or 5 million on a base of 50 million? The first has a great attach rate, but the second one makes a lot more money. And thus now, I start looking at the numbers themselves. Sure, FF13 still outsold DQSwords by 3:1 thus far. This is actually a rather poor ratio for comparing a mainline big name game to a spinoff of another big name. DQSwords got a bit of advertising, and was released. FF13 got a large marketing campaign, had a much larger budget, and in general, had much higher expectations. In terms of raw profit, we don't have enough numbers to say which actually makes more money, but I can state that DQSwords made a much better return on investment, even when moved to a 4:1 ratio. (Sorry, but it shows how the difference in cost is much more than 4:1.)
-dunno001
-On a quest for the truly perfect game; I don't think it exists...