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Gaming - X360 after 2007... - View Post

kars said:


The costs to port a game are simply so low, that it is nearly impossible to block this path.


I not so sure, a game like FF13 designed on the white engine that uses 4 SPEs might be a pain to port. (SE did lease unreal engine3 for a reason)  Or MGS4 that fills up a dual layer BR disk (50 gigs)

Is a 1 year old inferior version of a game worth the effort ?