| kber81 said: High quality graphics is an asset. Asset devs get from a system manufacturer. It costs but there is a big chance for an outstanding reward. It's like in cinema - you spent a lot of cash to provide an excellent FX and superior cast but it works. I would be surprised if Namco spent 2 millions for RR7. Take a look on Gears of War success. Graphics is something that attract gamers. |
It is actually very much like Movies ...
Between the box office, dvd sales, pay-per-view and TV broadcast it is very difficult to make movies that lose money anymore; this is often argued as one of the reasons why movies are so bad lately because when produces lost money they were less likely to fund really awful movie ideas. The interesting thing is that producers still find a way to lose (a lot of) money by producing "Big-Budget" Blockbusters. If you look down the list of movies that lost money in any given year you will see that almost every movie was a "Big-Budget" Blockbuster and quite often they were not bad movies.







