mrstickball said:
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Well I was maybe wrong with Atari (I wasn´t into the market at that time)
Two things: The gaming business as we know it today started with Nintendo Entertainment System. In that case you´re wright I shouldn´t include Atari in this Thread. But Nintendo was the first company to really open the market to a broad audience. And the Master system was Segas first system in the new era and (let´s speak it out) at least it followed a strategy
@Rolstoppable: Good point. It´s true everytime a company focused on growth (but didn´t forget the core audience) it won the generation. I mentioned it in my post, though.
I didn´t say "there is a two generation rule" - I just said "in the past, everytime a company followed the same path for more than 2 generations the 3rd console more or less failed." And the market you want to sell your console to decides your business strategy. It IS your business strategy - so all in all we said more or less the same
Again for everyone: I never said "you can´t be the maket leader for more than 2 gens". I just said you "have to" change your strategy. That´s what happened to Nintendo, Sega, it is happening (or likely happening) to Sony now and Microsofts first two consoles are continueing this trend to a certain degree.
Edit: Segas Master system was introduced in 1885 (in Japan) - two years after the Mark I had launched. So I wouldn´t call it a "generation console". This is not even half a generation...