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tarheel91 said:
stof said:
Badass games. There are few things more calculated and focus group derived than a game that basses itself on being badass.

They're like the kid who tried so hard to be cool in highschool that everybody ended up hating him.  Meanwhile, the coolest kid in school was seemingly unaware of his own coolness.

Exactly what I was thinking... If they ever make another new badass-centric IP, I would hope that they would either try to lampoon the genre, make a realistic take on the bid to become a badass, or both... Just think, it would be called "Badass", and it would set you several tasks to complete "in the most badass way possible" such as protecting an old lady on her way home... It would berate you for unnecessary killing, wanton destruction, failing your mission, and getting yourself killed/raped/maimed... Basically all the things that out-of-touch adults and conventional geek wisdom would define as "badass"... At the end of your session, whether by getting killed, dying,  or saving and quitting, it shows you a result screen and evaluates your progress... It shows you what you did in that session, asks you questions, gives you responses and then shows your character in a cutscene in which he/she is in the park checking out this "magic scale" which measures your badassery... It shows your score and then your response to it... If you die, you have to start over with a new character; if you save and quit (depending on the well being of your character), when you check your file, you'll either be in a hospital bed or in your own room, which will be decorated based on where you are in your progress; if you're in the hospital, you can't do anything until you are either medically cleared to continue (in which case, it shows you being driven home where you start in your room, albeit with a doctor's order not to do anything too strenuous for "x amount of time") or dead (in which case, it shows your funeral in a cutscene, and starts you over with a new character)... Everything is saved to record, albeit a passive record as far as deaths go, and there would also be an online/offline multiplayer mode, which gives multiple players the same mission and they could either fight over who completes it, cooperate and complete it together, pick up the scraps from the felled competitors and complete it, or even (if vicious/desperate to protect their place on the leaderboard) do something that would prevent it from being able to be completed...



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