twesterm said: The problem with PC gaming is that there is no quality control. If you put a game on a Sony, Microsoft, or Nintendo console, they force you to meet a certain bar. There is nothing like that for PC. |
Truth is, without uniform hardware, you can never avoid little crash bugs completely, like the OP points out. Because consoles are all the same, spec wise, devs can tailor the experience to that particular hardware setup and decrease the amount of bugs/crashes users experience.
It's the nature of PC gaming to have these, because of the non-uniform hardware. It's a tradeoff you make for having the freedom to choose your own hardware.
I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.
NO NO, NO NO NO.