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@errorrrr: You know, what you described is what got them to this mess in the first place. However, what's holding the devs back isn't that much the lack of their talent, as it is the lack of will from publisher.
2D Boy was founded by two guys who left EA. World of Goo had never seen daylight if EA had been in charge. I would bet there are hundreds of "World of Goos" out there that can't get greenlit, because the publisher lacks the will to fund it.

@Aprisaiden: Or the industry should teach various customers to buy casual minigame collections instead of AAA titles. That would be much better option for the industry.



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Eikä Japanisti.

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