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Good complaints, but I'll add maybe one more: I think the cover system is still not completely responsive.

You won't cover on the nearest wall sometimes, or even worse, you'll hang from a ledge if you're too close to either a wall or ledge you can drop from! The problem I see here is that there's an "acceleration" in the controls, in the control stick (for movement) more precisely. I mean, if I want to cover on this one wall in front of me instead of dropping down a ledge right next to it, I would just have to press Up slightly toward the wall and Nate would stick to the wall for cover... it sadly doesn't do that for some reason and you need to see the character at least move an inch before you press O otherwise it won't work (or you'll hang on the ledge). Also, you sometimes will stick to a wall you don't want to... which happens too often since there's so many covers everywhere!

Oh yeah, other than that, I still hate the enemy AI. Less dancing when they get shot (that was terrible in the first game), but I don't particularly like them. There's no real charm to them, and I think it's important to have interesting enemies in a game otherwise every combat sequences will feel like a chore... which it sadly did for my part.

With all that said, I really loved the frequent change of environment, the exploration areas, the great length and story, and mostly the soundtrack of the game! I believe the game deserves all the Game of the Year awards it gets, but I hope Naughty Doggy (!) know some parts of their engine still need work. It beats the original in all departments, so it's an easy 9.5/10 from me for sure!



Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...

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