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invetedlotus123 said:

The problems with the dialogues can be fixed in localization, remember that what is corny for us is mega cool for japanese. The plot development is really a problem, but, any 3d FF had a great plot development anyway, don't remember ix, but VII,VIII, and XII were weak in this area. Hard fans of FF, i can argue on it.

VII-Great start, had pretty deep feeling when fighting a company to save the world and a great metaphor with the system we live, they had to fight with the company to save the planet. But, changing the focus of the quest from the greedy of Shin-Ra to the madness of Sephiroth really fucked it to me.

VIII-Silly plot, whitout depth and pretty strange way to show the villain. They just talked about Ultimecia in the ending of the first CD.

XII-No need to argue in this one, really.

X and X-2 are the only ones that had a plot that holded up from beginning til the ending.X-2 was great to show Spira after Sin, and a soft-spirit world, and gave the happy ending Yuna deserved.

 

And I loved all of them anyway, relplaying FF VII now. But, that isn't because I love than i can't see what they did wrong.

Final Fantasy VIII may have had a silly plot, but it had a lot of depth, far more than you realize.  And Ultimecia had full control of Edea in the first two discs.  May have been a strange way, but Ultemecia wasn't the point, Seifer was.