Kasz216 said:
No. The 10-20 million is for an average title... we have a LOT of evidence pointing to this. What you consider "Call of Juraz" a high budget game? Really?
"The Epic VP indicated that the average game project budgets for the PlayStation 2/Xbox game generation was $2 to 6 million, whereas the average budget for next-gen gaming can be $8 to 20 million. Noting that the average team size for the PS3/Xbox 360 generation is 60 to 80 people, he claimed that a combination of outsourcing and engine licensing enabled companies such as Epic to run at a much lower full-time employee base and cost." http://www.gamasutra.com/php-bin/news_index.php?story=10971 Example 2 To put things in perspective, the article gives the example of Namco, who, in 1982, made Pac-Man for nearly $100,000 (today, it would be about double that amount, due to inflation). According to BBC News, the average PS3 game costs nearly $15 million to make -- and that's before any marketing is done for the game http://www.joystiq.com/2007/12/29/cost-of-next-gen-game-production-is-a-burden-on-developers/
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EA has also stated the average HD game is 20 million and said for them to break even they need to sell around 1.1 million, they've also stated that Wii budgets were 1/4th of the HD budgets on average so about 5 million which is in line with last gen as Factor 5 stated, the guys that know all too well how high budgets are for this gen.
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