twesterm said:
Ah, but the problem is that there are a lot of good games out there that don't make money because they can't make money because people aren't buying them for any one of 100 reaons. I'm not sure if you realize this, but even good games are heavily pirated. I know your definition of good in the last five years is apparently Portal, Dragon Age, World of Goo, and nothing else, but there's actually a very large range of good games out there of all budgets. Those games lose out on a large chunk of well deserved money because of piracy. Furthermore, even your bad games that don't get a metacritic of 90+ still deserve compensation for their efforts. As I said, when you actually manage to break in and make games, you'll see all the effort that goes into even "bad" games that only rate an 80. |
I agree that even thegames which are not 90+ deserve compensation, however they do NOT deserve the same compensation as those that are 90+. They should be priced at $30, not $50. Worse/smaller games should hen be priced at 10-15, not $50.
Also I haven't heard of too many good games that have come out that have gone under and where the developers and heir families haave starved or gone bankrupt. An example or two would be nice, preferably of games that are actually popular, and whose unfortunate fate can be directly linked to piracy.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835