Words Of Wisdom said:
Starcraft and Half-life are plenty relevant if you're going to say in your post that consoles were overtaking the PC. I thought you were making a general statement across the board but maybe I misread that though. And being the only game in town doesn't mean they were dominant of anything. It's like running a race by yourself. You may be the winner but there's nothing really to win and if it takes you 2 hours to do the 100 meter dash then you're still awful despite being the winner. That's why Final Fantasy and Dragon Warrior were so amazing. They were simply better than everything that came before. In my opinion, the PC obviously had the edge before consoles had RPGs. Once those arrived, they blew away pretty much all the PC RPGs through the NES and SNES eras. The Playstation era is when Bioware/Black Isle were on the scene and pretty much destroyed console RPGs in terms of quality. S-E putting their games on the PC only helped. The PS2 was a turning point back in favor of consoles and Black Isle getting killed only cemented that. Also, Morrowind is not a Bioware game. I know that was a typo, but that's a really insulting typo to Bioware. Also, KotOR and JE started the trend of Bioware RPGs on Microsoft systems because Microsoft oftered them $$$ and Vivendi had taken over by then. |
You have to go back and look at the context of my whole paragraph. Not just the initial part. I was leading to a point. That since Consoles overtook RPGs in the late 90s, it was only recently that better, more high quality WRPGs have come along to challenge the console RPGs (mostly from Japan). But they also had to put their games on consoles to complete with the sales of console RPGs.
Your views of PC vs Console games quality is pretty much subjective however. I'm talking purely of general opinion and sales of gamers. In the NES and SNES eras, PC was still a dominant force and PC RPGs were still around. But in the mid 1990s, they all but vanished and were overtaken by PSX, Saturn, Dreamcast and PS2 RPGs (along with limited offerings on N64 and GC). In short, the mid 90s heralded the influx of imported RPGs from Japan with a loss of both quality and quantity of RPGs from the 'west'. And its only been post 2000 that their reputation has come back...and mostly based on a handful of companies making a handful of games such as Blizzard, Bioware and Bethesta.
Seriously, while there are great WRPGs out there, the subgenre itself has probably made as many games in ten years as Japan does in ONE. Peoples view of its quality or not, this notion that WRPGs are ultimately superior and Japanese RPGs are instantly inferior is just getting old. At best, its just a desperate ploy to get people to play more WRPGs and at worst, its an ignorant rant against a genre you don't know anything about because you refuse to play them claiming 'WRPGs are superior and all JRPGs are the same'. All this view breeds is someone who likes JRPGs claiming 'well all WRPGs are the same so I'm never going to play one' and now you've acomplished nothing but creating an argument.
So in closing, I end my rant and say good job with another 'WRPG vs JRPG' thread. It won't go anywhere. And this comes from someone who likes both.











