Senlis said:
richardhutnik said:
jonnhytesta said: first i a agree, but wrpgs suck balls too. "wrpgs are popular, that means we are amazing" cocky bastard wrpgs cliches: souless world with a souless main character. macho marine american empire(apocaliptic, conquering the space , conquering infirior species,etc) star trek or toliken crap. o yes and killing and killing inocent people for no good reason, crappy story and 1000 empty endings |
And we can go down the JRPG route by saying THIS is why they are awesome: Their linear story and leveling up allow for the argument that any linearly driven plot game with stat-building is an RPG. Thanks to JRPGs, we can argue that "God of War" is also an RPG. Thus JRPGs enable any game short of Tetris to be considered an RPG. Of course, of Tetris had a linear plot and enable you to gain new powers, it would be an RPG to. Thank you JRPGs for broadening the RPG genre so much!
Beyond this, one has to say that all videogame RPGs are mere shadow emulations of pen and paper RPG systems, and offer a shadow of freedom to ROLE PLAY, and the system act as a restrictive RPG.
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If you want to be like that, than almost every game is an RPG. In almost every game, you play as a character in the game, in other words, you play a role. Just like almost every game can be an adventure/puzzle/action game.
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In a certain sense, videogames offer more of a role-playing experience than pen and paper RPGs. Videogames force people to play through the eyes of someone else and become then. However, using D&D as the benchmark of what an RPG is (pen and paper), JRPGs tend to be very linear in how you play them, and have set characters in a party you order around. It is sort of hand-holding storytelling meets a simulation of paper RPGs, right down to players commanding a party.