Kenryoku_Maxis said:
I can claim similar thing towards you, who keeps bringing up games that aren't RPGs (what does Starcraft and Half-Life have to do with anything?). Me bringing up LucasArts SCUMM games and early SIM games isn't going to prove my case for early RPGs on the PC. In any event, I was playing both PC and console games in the 80s and 90s. And its a proven fact that in the 80s or early 90s, not only were PC games more popular, but there were periods when entire genres (including RPGs) where only found on PC or only popular on PC. A few games like Dragon Quest or Final Fantasy might be heralded as legendary today, but there was an entire ERA (span of over 15 years) where RPGs were dominant on the PC. From Text based adventures to games like Ultima and Wizardry to games like The Bards Tale, Wasteland and etc. Trust me, I fully admit good games came later. That's what happens, games improve. But the 'Golden Age' was not in 1998 and after for PC games or WRPGs. If anything, PC games as a whole lost dominance in innovation and sales following the early 90s to consoles. Even in recent years, all the best PC RPGs have had to make ports to consoles to cover their production costs or to compete with console RPGs. INCLUDING Bioware games like Morrowind, Knights of the Old Republic and Mass Effect, which all sold better on consoles. |
Starcraft and Half-life are plenty relevant if you're going to say in your post that consoles were overtaking the PC. I thought you were making a general statement across the board but maybe I misread that though.
And being the only game in town doesn't mean they were dominant of anything. It's like running a race by yourself. You may be the winner but there's nothing really to win and if it takes you 2 hours to do the 100 meter dash then you're still awful despite being the winner. That's why Final Fantasy and Dragon Warrior were so amazing. They were simply better than everything that came before.
In my opinion, the PC obviously had the edge before consoles had RPGs. Once those arrived, they blew away pretty much all the PC RPGs through the NES and SNES eras. The Playstation era is when Bioware/Black Isle were on the scene and pretty much destroyed console RPGs in terms of quality. S-E putting their games on the PC only helped. The PS2 was a turning point back in favor of consoles and Black Isle getting killed only cemented that.
Also, Morrowind is not a Bioware game. I know that was a typo, but that's a really insulting typo to Bioware. Also, KotOR and JE started the trend of Bioware RPGs on Microsoft systems because Microsoft oftered them $$$ and Vivendi had taken over by then.







