JRPG are repeating themselves and need to innovate. I used to love the genre, they were amazing as a teenager with a PS1. I could buy one for under £20 and the games would last me AGES, which for someone with little to no money, was awesome.
Nowadays they're the exact same thing, and it even feels like alot of them draw more from the cliches then before as if that's kind of what is expected. I think the developers in the east are kind of realising this now, but getting anyone to back a JRPG which defies convention is a difficult task - I think Resonance of Fate looks like it's trying to break the cliché mold somewhat though (Surprise Surprise that Square Enix avoided it).
I do really enjoy WRPG's too but they're all feeling pretty similiar nowadays too. I've probably not played enough of the genre to be it's most reputable critic but what they boast as multiple web dialogue tends to be a question of "Are you a ****head?". When I first played WRPG's (After growing up on the JRPG) they were incredibly fresh and new and innovative, nowadays I don't get that feeling from any WRPG, it again feels like a been here done that.







