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themanwithnoname said:
Yep, I'd say the responses in this thread pretty much are reacting to the truth in his statement.

JRPGs aren't without their own shortcomings in this generation, I'll be the first to admit that.  But I think you're overestimating Bioware's "open-world" gaming experience, they're much more linear than you would want to admit.  Sure, there are hours of recorded dialogue, and decisions to be made, but this it what it boils down to:  After hours of dicking around, do you want to be the good guy or the bad guy?



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