By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Alic0004 said:
If you completely throw out the significance of attach rates and user bases, you also throw out the notion that one console gaining huge market share should encourage third party developers to make games for that console.

Should games like Final Fantasy be thought of as in no way limited by attach rates? Should they be developed for whatever console Square Enix feels like developing for, completely regardless of user base?

The attach rate data is definitely misleading if you're comparing early gen and late gen, though. A sequel to a popular game isn't going to sell ten times as much just because there are ten times as many consoles out there, after all.


Brief version: If Square Enix weren't concerned with the size of of the PS3 user base in some way limiting their sales, would they have bothered developing the game for 360 as well?


the numbers don't back you up at all.  We are talking about Japan only so you can throw the 360 out the window, the 360 version wouldn't exist in a Japan only world.  Explain to me which FF games sold more on a bigger userbase?  I'm pretty sure It went like this FF7>FF8>FF9 and FFX>12.

In Japan they don't seem to be limited by attach rates.  People will buy it regardless, the evidence is all there in the sales history.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X