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Sqrl pretty much said what I was going to, so I'll bring up some of the things people have not yet talked about;

Flying Mario; Flying was the only thing I thought could make this game better, and it did. It just wasn't used enough. I can understand why it wasn't suitable for general gameplay (given the level structure) but certainly a few Coin stars could have benefited from it.

Voice acting; Minor complaint, I know, but I'm seriously wondering why Nintendo doesn't just do it properly if they're going to use it at all. In all honesty, what's the point in making Rosalina say one word of the on-screen text? Is it really that difficult to just record the rest? Frankly, it boggles the mind.

The Ending; Galaxy wasn't nearly as bad as Twilight Princess, but I still felt the final boss (just another Bowser fight) didn't live up all that crazy destruction-of-the-universe stuff going on besides it (Why did that happen anyway?) I know Nintendo isn't about storyline, but OoT still did this perfectly. Why can't the more recent Nintendo games do the same?