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LordTheNightKnight said:
Khuutra said:
LordTheNightKnight said:

I could understand difficult parts. But for puzzles, it could run the risk of making the players feel stupid (or even insulted if the solution is ridiculous to them), rather than simply not skilled enough yet.

Layton-style Super Guide.

Layton is a puzzle game from the outset, not an action game that got more puzzles later on.

Doesn't matter. It'd still work.

Not that Zelda puzzles typically require "solutions" of the Layton bent, anyway