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Khuutra said:
LordTheNightKnight said:
I hope that learning from MH he goes for more action over long dungeon stretches.

As in don't give us the water temple puzzles or have us hang on a copter plant for two minutes. And don't have puzzles that force us to go to gamefaqs. You want the expanded audience, never do that.

Super Guide.

I could understand difficult parts. But for puzzles, it could run the risk of making the players feel stupid (or even insulted if the solution is ridiculous to them), rather than simply not skilled enough yet.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs