I hope that learning from MH he goes for more action over long dungeon stretches.
As in don't give us the water temple puzzles or have us hang on a copter plant for two minutes. And don't have puzzles that force us to go to gamefaqs. You want the expanded audience, never do that.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








