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I hope that learning from MH he goes for more action over long dungeon stretches.

As in don't give us the water temple puzzles or have us hang on a copter plant for two minutes. And don't have puzzles that force us to go to gamefaqs. You want the expanded audience, never do that.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs