routsounmanman said: Do you guys know the meaning of ping? It would destroy NSMBWii online. It could be a 8-bit game and still lag due to slow ping. |
I believe the term you are referring to is latency.
It is not necessarily true that latency would destroy NSMBWii, it depends on the net-code itself, but let us suppose it is done well, then it would be fine.
latency for Close geographically located people (same country) has already been solved, take a look at counterstrike which requires fast twitch action (and that was released many many moons ago), and Xbox and playstation and a rather large large online area.
It would destroy the value of NSMBWii because online play is not a really social thing on the level of playing with your friends, NSMBWii, and virtually every multiplayer game on the wii, is a family-friendly type game, not the more antisocial nerdy online play atmosphere.
Remember, at least for now, Nintendo is aiming at every market segment BUT the hardcore gamer-types (which sony and microsoft is fighting over).
Net-play would simply be aiming the hardcore market segment, and since those gamers are more on sony/microsoft, well NSMBWii would not have sold as well.