Gnizmo said:
Nintendo is not exactly great at online. It is not an area they have spent a lot of time on. Very small latency errors could have a bubble in the path of a jump on one screen, but not the other. This could easily cause an unavoidable death. I would very much hope Miyamoto would regard this as unacceptable. I am 99% certain that the people behind the Super Skill videos absolutely would find this unacceptable. It is known that their input carried at least some weight in regards to level design, so related areas is not hard to imagine either. |
This is Miyamoto, and given his standards, I can understand his decision.