By using this site, you agree to our Privacy Policy and our Terms of Use. Close
masterb8tr said:
NoCtiS_NoX said:
Stefan.De.Machtige said:

Marketing could add another 20 million of costs. UC2 had a Big marketing push.

30 dollar  profit per sold seems high. If it were that high, then a lot gamecompany's wouldn't have gone bankrupt.

Uncharted 2 is also bundled a lot which means it's sold under it's price. I'm not sure by how much but profits from bundles will be low.

 

 

 

Gamecompany?  I am confused? by gamecompany you mean like SE, Activsion or EA? If it is then, Sony doesn't get the whole $30 they only get a small fraction of it.

Since Uncharted 2 is a First party game $30 is seems about right, no royalties whatsoever and also I think Thesource mention $38? not so sure about that.

As for the advertising budget I can't comment on how much budget Sony use for uncharted. Let's just use your 20 million theory. That leaves about 5 million profit and remember uncharted 2 is still selling.

Didnt they use the same engine as uncharted 1? That would decrease developement cost alot wouldnt it?

http://socialexec.com/2009/02/07/development-uncharted-2-cost/

Read it. It will explain why it cost the same as uncharted 1.