| Bodhesatva said: I actually don't see a problem with this. People don't seem to cry foul when games are criticized for being too easy. Difficulty isn't something like intellectual sophistication in a movie, where there is no limit to the amount that is good. You will never here a movie critic say that a film was too intelligent or that it was too emotionally complicated. That's something that has no limit; by contrast, everyone has a point where difficulty stops being a good thing. Which certainly makes it more challenging to critique game difficulty; when is a game too easy? When it is too hard? What do those terms mean in the context of a professional critique? I'm not suggesting that 1up has correctly decided what is too difficult or too easy; I haven't played New Blood at all. Instead, I simply want to establish that the idea of a game being too difficult isn't an absurd complaint. |
But being the only complaint they have, in fact the only comment they have about the game and giving it a 5/10?
Especially when every other reviewer has, it seems, had no huge problems with the difficulty? It suggests incompetence on 1UPs part.








