By using this site, you agree to our Privacy Policy and our Terms of Use. Close
c0rd said:
Demotruk said:
nordlead said:
based on the information provided above, does anyone have a realistic estimate for how much development time is left? Obviously no one will exactly know, but is it unreasonable to believe that a Holiday 2010 release might happen?

Nintendo seem to be operating on shorter development times for some big games these days, so I wouldn't be too surprised.

 

This is the only contender for their "big game" of 2010, if they manage to make it into a bridge game in the vein of Mario Kart Wii and NSMB. I'm skeptical that they will achieve anything like that though. It would be perfectly doable, but I don't think the way they seem to be approaching it is going to result in that.

From what we've heard so far, I agree (though I couldn't say for sure, we don't have much to go by).

The thing about Zelda is, more so than any of Nintendo's titles, it is the core game. By that I mean, if they "screw" this up (by reviews / metacritic standards) due to making it more accessible / a bridge title, the internet would literally explode. Ha, I wonder how Eiji Aonuma would feel about that... considering how he still goes on about topping Ocarina of Time.

I think it still will be a bridge title, and I think it could outsell Twilight Princess, at least, and keep the core happy. But to reach the heights of MK:Wii and expected of NSMB, they would need as radical a return to roots as they had for those games. The core would go crazy if they did that alright. It would mean dropping all the fat that's built up in the idea of a Zelda game, and core Nintendo gamers are quite fond of that fat...



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.