Some people here don't quite understand what is meant by disruption.
Disruption does NOT mean that there was some massive change in how things are done. Disruption means that an innovation is geared to under served downstream markets.
SM64 was not disruptive despite the radical change in game play because it moved the series upstream. SMB and NSMBW are both disruptors because they used old technology and simple game play to appeal to downstream markets that were not being served.







