| LordTheNightKnight said: It in essence was mainly making the series bigger and better. NSMBWii actually challenged the path the series had been on. One is sustaining and the other is disruptive. |
The path the series was on? So switching from 2D to 3D and changing the gameplay vastly, like Super Mario 64 did, was an inevitable path for the series? Just because it was bigger and badder than the other games before it doesn't mean it wasn't disruptive. I mean, heck, instead of doing what they did for SM64 they could've made it much, much different. The truth is that SM64 essentially created the 3D "platforming" genre.
... Unless I'm wrong on that last statement. Please do correct me if I am.
The BuShA owns all!







