sc94597 said:
That is just it. You are looking at what the game should have had in order to be the game you would of found amazing, opposed to the game that it is. Maybe for somebody like me, who is happily sufficient with what is provided as long as I get enjoyment out of it the game was amazing, but for you it didn't meet your expectations. There isn't anything wrong with that. What is wrong though imo, is being too critical on a game for not being something you wanted. I've seen this way too often in both professional reviews, and commonplace gamers. X game doesn't have what Y game has, yet it does what it does have over sufficiently yet it is a bad game to them because it wasn't what they expected. Yes, I admit, the game may have had more value with some of the things you said, especially the more inclusion of non-linear exploration, but the game doesn't have it and there is nothing you can do about it really... Especially when it pushes to other much more developed problems. The crux of the matter is, this game pushes toward being more Story Oriented, High level Character Interaction, Atmosphere focused, and Strategy gameplay opposed to exploration and non-combat interaction. Those are two very different values, and I would rather they implement one or the other at high quality than both at a lesser quality. Still, I can see your issues with how the game ran. Even on the PC Version there is memory leaks that would give you 5minute load times after playing for about an hour. I ended up having to run the game in window mode just to decrease them to about 15s. If it was any other game, I would have not tolerated it and stopped playing right there, yet I the game gave me so much pleasure I just stuck to the long ass load times until I found a solution. |
Having written this after my first playthrough, in which I enjoyed what it little it offered at the time, I do believe I am not at all being to critical. Having a big name developer such as Bioware taking on a title such as this I would expect them to give it their all and make this a title to talk about in games to come, good talk that is. The fact they did not go above and beyond for this title makes me feel they just do not care anymore or are to busy with other titles to give this one the care and attention it deserved and needed. I do get this title is heavy story, and character interaction and I do love that aspect. Do people not understand I love that part of the game?
Just wish it was not a silent protagonist, my voice gets tired of speaking every answer I pick. I rather have a default for this so I can sit back and enjoy it. They could have easily made combat exploration / non-combat interaction mixed with the heavy strategy it uses already. Would have made a very interesting and amazing amount of gameplay. The load times I did not really care to sit through, I just thought it would not be to hard to make the worlds bigger so we did not have to zone so many times. After awhile it is annoying.
I know the game does not have these things I would have hoped and wished for and I can not control that. Also I will be playing through it multiple times for what it does have, which is a good story.







