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You are comparing the game WAY to much with Oblivion. The areas you didn't compare it with Oblivion are exclusive to the console version, and I'm sorry but the console versions are significantly worst. If you read your gripes again, you will notice that you can apply them to most of bioware's games. The ones I have especially trouble reading is those referring to graphics and the hands. How is that in anyway important? The only thing I agree with is the linearity(though it isn't noticeable a lot of the time) and the toned down customization in comparison to Baldur's Gate. Not being able to jump or having bad graphics or a silent protaganist are not priorities nor are they important. Which I wonder how would that work voice-acting wise when they try to immerse the character as you with your own identity? What is important are the Atmoshphere, Story, and most important the gameplay, all of these were hit head on for what they were aiming for, and instead of being dissapointed I was surprised. I was from the start expecting something much worst than the Baldur's Gate series anyway, but it is getting pretty close every playthrough I make.