getsallad said:
Well, then the Mega Man classic series simply isn't your cup of tea. Inafune himself said that when creating Mega Man he wanted to make something that was just stylish, compared to other, more story-heavy games of the time such as for example Dragon Quest. Personally I generally prefer this approach when it comes to platformers, and especially when it comes to Mega Man. |
Don't get me wrong. I like, nay, LOVE the original MM series, but I think they could've used 5 more lines of text.
I mean, MM2 is called "the mystery of Dr. Wily", and yet....well, you probably don't care, but it feels like back in the day when a story just simply couldn't fit in a game without sacrificing something. 5-10 lines of text would force them to remove 1-2 rooms, but whatever.
That reason just feels rationalizing rather than supporting. My opinion.









