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cord - on cel shading, the models/polys are fully rendered, and then after effects are applied for the shading, so its only a change in texture type, not actual modeling. Sure, you can get away with less modeling, but an art director isnt going to suggest that. If youve ever dealt with an art director for a game, you'll know how intense they can be, with tendency to overdo things.

Also, I did go back and edit my number base after the posting.