c0rd said:
Tales of Vesperia on the HD consoles (360 and PS3 included) will probably end around 550k lifetime. We don't know which is more profitable, but I doubt it cost that much more than Graces - I'd bet on ToV. 110k first day may not be bad, but it's certainly not good. It still has a chance at high sales, but for now, it's hard not to be disappointed. |
Remember, the majority of the dev costs are in the art area. No matter how much you try, you're limited by poly count on Wii game models, where there's a much higher ceiling on the HD systems. The higher the poly model, the more time/resources, which increases cost. The graphics creation process is the major reason for the difference in dev costs. This is why some devs use the Wii as a cash cow, can turn a profit much easier as long as the game doesnt flop outright.