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Seece said:
Madworld looks like a pretty decent game, how did it sell to less than 1% of the wii's userbase is beyond me.

Several reasons.

- Heavily stylized graphics. Call it "the Okami effect." Some of us love them, but many more seem to hate them

- Content. ~6 hours worth is enough to take this off the wish list of many dedicated gamers who demand a better dollar per hour entertainment ratio. Some wait until the price falls, others just move on to something else.

- Extreme violence and swearing. Lots of people, even core gamers, get turned off by the brutality and foul language in a game like this. I was borderline on it. There were times I had to stop playing it because it was disturbing the people around me.



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