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Kenryoku_Maxis said:
c0rd said:

I can see the preference of FF9 over FF6, I guess they're somewhat close.

Cross over Trigger, though? Nevar!

Some of my favs, I won't embed since there's already too much on the thread:

Schala's Theme
The Brink of Time
Chrono Trigger
At the Bottom of Night
Battle with Magus
Corridor of Time
Tyran Castle
Epilogue ~To Close Friends~
Wind Scene

Most of the game's tracks is music that's okay on its own, but amazing in context, like Manoria Convent, Underground Sewer or... the sound played in our favorite ending (scarrryyy).

It's amazing how great this soundtrack is, it probably has the most memorable unique tracks ever in a game. I've got people that don't really play videogames hooked on many of the songs (Frog's theme in particular, nobody can resist that one).

I think his later tracks are good, but they rarely have the unique hook that's loaded in Chrono Trigger's soundtrack. I'm not sure if he changed his style, or if the limits of the SNES made it sound preferable, but... I definitely prefer the older stuff. This goes for most game music nowadays, it seems like everyone wants full on orchestral stuff (just because we can now), when I'd often prefer the synthesized stuff.

Chorno Trigger and Cross are both amazing.  And while I do agree that Trigger probably has the larger ratio of good to amazing songs, it doesn't discount that Cross is still one of the best OSTs to ever come out for a Square game.

While on that subject, one of the Square games I feel is most underrated is the perennially neglected masterpiece, Legend of Mana. Flawed as it may be, it had a profound impact on me as an independent/aspiring game desinger. It really is such a beautiful game, and Yoko Shimomura's score is easily one of my all-time favorites... Some of the most poigant music I ever heard, especially, well, you know the one... *sniff*

Otherwise, yeah, you can't go wrong with Mitsuda. Well, except Mario Party - I honestly wasn't very impressed by that.